Achievement Points have Arrived!

Glyph of Open Road HP Token

Yes, my fellow Pathfinders, the long anticipated day has finally arrived. After a year long wait, the Achievement Point system for Pathfinder Society Second Edition has gone live. You may now spend all those points you have accumulated while playing PFS2. Of course, the Advanced Player’s Guide will have more Achievement Point boons available in it on July 30th, so maybe waiting a few more days might not hurt.

ScreenShot of the ACP

To earn AcP, you just play or run PFS2 scenarios or quests. You can also earn AcP playing modules and Adventure Paths. What is really nice about these points is that you earn them as a player and redeem them for a specific character on the Paizo Organized Play section of the Paizo website. You can learn more about these points here at this Paizo PFS2 blog post. As you can see I’ve earned a few over the last year. Just so you know, you can earn more by GMing as those earn 8 points for normal scenarios, 10 points for GMing them at various conventions, and 12 points for the major conventions such as Gen Con, Paizo Con, and Origins.

Speaking of Gen Con, that is coming up on July 30th. There were still tables available for multiple tables in SFS, PFS, PFS2, and PACS last time I looked. There may be a pandemic going on, but I’m still playing and running PFS2 online. I highly encourage you to do the same. There are many great people online to play with.

Also, it is Christmas in July. We have four major releases on July 30th! First up is the long awaited Advanced Players Guide. Plus it is sanctioned for PFS2 play as of July 30. Yes, we got it done early!


Ready to go beyond the basics? Expand the limits of what’s possible with the Pathfinder Advanced Player’s Guide! This 272-page Pathfinder Second Edition rulebook contains exciting new rules options for player characters, adding even more depth of choice to your Pathfinder game! Inside you will find brand new ancestries, heritages, and four new classes: the shrewd investigator, the mysterious oracle, the daring swashbuckler, and the hex-slinging witch! The must-have Advanced Player’s Guide also includes exciting new options for all your favorite Core Rulebook classes and tons of new backgrounds, general feats, spells, items, and 40 flexible archetypes to customize your play experience even further!

The Pathfinder Advanced Player’s Guide includes:

  • Four new classes: the investigator, oracle, swashbuckler, and witch!
  • Five new ancestries and five heritages for any ancestry: celestial aasimars, curious catfolk, hagspawned changelings, vampiric dhampirs, fate-touched duskwalkers, scaled kobolds, fierce orcs, fiendish tieflings, industrious ratfolk, and feathered tengu!
  • 40 new archetypes including multiclass archetypes for the four new classes, Pathfinder favorites like the cavalier, dragon disciple, shadowdancer, and vigilante, and brand-new archetypes like the familiar master and the shield-bearing iron wall!
  • New class options for all twelve classes from the Pathfinder Core Rulebook including champions of evil, genie and shadow sorcerers, zen archer monks, rogue masterminds, spellcasting rangers, and more!
  • Even more exciting new rules, from rare and unique backgrounds to investigative skill feats, from spells and rituals like reincarnate and create demiplane to new items including special wands with unusual effects and exciting potions worthy of a witch’s cauldron.

I know you’re amazed, but wait! There’s More!

Starship Operations Manual

Blast off into space with the Starship Operations Manual, Starfinder’s latest rules expansion hardcover! Outfit your beloved starship with more than 100 new starship weapons, expansion bays, alternate armors, and systems like drop pods, ramming prows, mines, ablative armor, virtual intelligences, and more. If you’re looking for a new ride, you’ll find profiles of leading starship manufacturers as well as statistics for more than 40 new starships found throughout the galaxy.

The Starship Operations Manual puts you at the controls, offering bold new ways to present starship combat, from dogfights in planetary atmospheres to daring chases through asteroid fields to pitched battles between huge fleets. New rules allow crewmembers to get even more out of their skills and feats, unlocking thrilling critical success results that add excitement to starship combat. Take your adventures into the great unknown and beyond with the Starfinder Starship Operations Manual!

Now you’re thinking how awesome this is, but we’re not done! There’s even more!

Lost Omens Legends

It’s not always what you know, but who you know! The heroes of the Age of Lost Omens forge their path through an uncertain world, but that world has been shaped by many others who came before or who now stand beside them! Lost Omens: Legends provides details on 42 of the Inner Sea region’s biggest personalities, from queens and kings that rule the present to distant figures from Golarion’s past. Uncover details from the inner lives of movers and shakers from all around the globe, as well as the secret techniques, items, and knowledge PCs might gain from encountering these larger-than-life figures!

I know, you are aglow with excitement. But don’t burst yet because there’s a new module!

The Slithering

In the cosmopolitan trading city of Kibwe, at the edge of the Mwangi Expanse, innocent people struck by a terrible curse known as the slithering are melting into malevolent oozes. The heroes are at the epicenter of this slimy curse and might be the only ones capable of recovering the ancient magic required to break it. Tracking the course of the slithering through Kibwe’s colorful markets and shrines, the heroes must untangle the curse’s origin and discover the role the nefarious Aspis Consortium plays in the unfolding conspiracy. The mysteries the heroes uncover might usher in a new era of plenty and prosperity for Kibwe, if the heroes can survive the slithering to experience it!

Now, you are probably in a state of shock. Snap out of it! We’ve got a new Adventure Path!

AoE 1

Get ready to shine your badge and report for duty—the Agents of Edgewatch Adventure Path begins! In this thrilling new Pathfinder campaign, players assume the role of fresh recruits of the Edgewatch, the newest division of Absalom’s city watch. Tasked with fighting crime during this year’s Radiant Festival—a grand centennial gathering of exhibitors and wonders from around the world that this year celebrates the grand reopening of Absalom’s treacherous Precipice Quarter, long a ruined haven of monsters and criminals. Soon after taking on the new beat, the detectives learn that the fair has attracted not only cutpurses and vandals, but also poisoners, ransomers, and even a sadistic serial murderer, and it’s up to the Agents of Edgewatch to crack the case and bring these villains to justice!

“Devil at the Dreaming Palace,” by fan-favorite author James L. Sutter, is a Pathfinder adventure for four 1st-level characters. The adventure kicks off the Agents of Edgewatch Adventure Path, in which the heroes join the city watch to solve a series of crimes across Absalom, the City of Lost Omens, before the crooks can pull off the ultimate heist! This volume also includes an in-depth gazetteer of Absalom’s Radiant Festival, thematically appropriate new monsters, and new rules designed to support the Agents of Edgewatch campaign!

Not to be left out, Starfinder has the final chapter of the ongoing The Threefold Conspiracy out too.

SFS - Puppets Without Strings

With bounties on their heads and evidence of a conspiracy that goes all the way to the top of the Pact Worlds government, the heroes travel to Absalom Station to clear their names and root out the duplicitous agents. But time is of the essence, as the suspects are on the verge of being elected onto the powerful Pact Council. With the operatives unmasked, the heroes have their final chance to come face-to-face with the puppet master behind all their troubles and the architect of the vast conspiracy that threatens the entire system!

“Puppets Without Strings” is a Starfinder Roleplaying Game adventure for four 11th-level characters. This adventure concludes the Threefold Conspiracy Adventure Path, a six-part, monthly campaign in which the players unravel the machinations of insidious aliens who have infiltrated galactic society. This volume also includes advice on how to keep your campaign going past the final encounter, a look at magical training academies across the galaxy, and a selection of new and inexplicable monsters.

Has your head exploded yet? Do you need to get a new job to buy all this stuff? We have more to go! The Starfinder Core Rulebook Pocket Edition is out now too! Plus flip-tiles, flip-mats, spell cards, and Pathfinder Battles mini sets. Like I said, it’s Christmas in July!


I hope that’s enough to keep you excited! More is coming in the next few months. Season 2 of PFS2 gets underway July 30th as well. I’ll come back with more on that after Gen Con. Hope to see you in the virtual gaming world before long!


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